signal_slot.h File Reference

#include <vector>
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Data Structures

struct  utils::empty
class  utils::SlotBase< A1, A2, A3, A4, A5 >
class  utils::Slot< T, A1, A2, A3, A4, A5 >
union  utils::Slot< T, A1, A2, A3, A4, A5 >::Functor
class  utils::Signal< A1, A2, A3, A4, A5 >

Namespaces

namespace  utils
 

A simple signal/slot implementation.


Typedefs

typedef empty * utils::UNUSABLE
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